iron man simulator 2 script

At age six, his first engine. "; if string.sub(msg, 1, 6) == (prefix.."view ") then, if game:GetService("Players")[v.Name].Character.Humanoid then, game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid, if string.sub(msg, 1, 7) == (prefix.."unview") then, game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid, if string.sub(msg, 1, 6) == (prefix.."goto ") then, if string.sub(msg, 1, 4) == (prefix.."fly") then, repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid'), local T = lplayer.Character.HumanoidRootPart, local CONTROL = {F = 0, B = 0, L = 0, R = 0}, local lCONTROL = {F = 0, B = 0, L = 0, R = 0}, local BV = Instance.new('BodyVelocity', T), BG.maxTorque = Vector3.new(9e9, 9e9, 9e9), lplayer.Character.Humanoid.PlatformStand = true, if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then, elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then, if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}, elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, BG.cframe = workspace.CurrentCamera.CoordinateFrame, lplayer.Character.Humanoid.PlatformStand = false, if string.sub(msg, 1, 6) == (prefix.."unfly") then, if string.sub(msg, 1, 6) == (prefix.."chat ") then, game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All"), if string.sub(msg, 1, 6) == (prefix.."spam ") then, if string.sub(msg, 1, 7) == (prefix.."unspam") then, if string.sub(msg, 1, 10) == (prefix.."spamwait ") then, if string.sub(msg, 1, 8) == (prefix.."pmspam ") then, if string.sub(msg, 1, 9) == (prefix.."unpmspam") then, if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then, for i,v in pairs(GetPlayer(string.sub(msg, 10))) do, if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then, for i,v in pairs(GetPlayer(string.sub(msg, 12))) do, v.Character["Right Leg"].Anchored = false, v.Character["Right Arm"].Anchored = false, if string.sub(msg, 1, 9) == (prefix.."unlockws") then, local a = game:GetService("Workspace"):getChildren(). '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying'. '[102] state [num] -- Changes your humanoid state, ;unstate to stop.'. 15 min ago '[130] fixcam -- Fixes/resets your camera', lplayer = game:GetService("Players").LocalPlayer, lplayer.CharacterAdded:Connect(function(character), function GetPlayer(String) -- Credit to Timeless/xFunnieuss, for i,v in pairs(game:GetService("Players"):GetPlayers()) do, if v.Name:lower():sub(1, #String) == String:lower() then, adminversion = "Reviz Admin by illremember, Version 2.0", print(plr.Name..": "..tick().."\n"..chat), game:GetService("Players").PlayerAdded:connect(function(plr), ScreenGui.Parent = game:GetService("CoreGui"), Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1), Frame.Position = UDim2.new(0.5, 0, 0, 10), CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843), CMDBAR.BackgroundTransparency = 0.20000000298023, CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0), CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098), CMDBAR.Text = "Press ; to type, Enter to execute", local closegui = Instance.new("TextButton"), CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804), CMDSFRAME.Position = UDim2.new(0, 315, 0, 100), CMDSFRAME.Size = UDim2.new(0, 275, 0, 275), ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922), ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0), ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0), ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0), TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0), TextLabel.FontSize = Enum.FontSize.Size18, TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Players. '[117] removeinvis -- Removes all invisible walls/parts, client sided'. '[110] unlooprtool -- Stops loop removing mesh'. Text = "Automatically colleting tools dropped. '[37] view [plr] -- Changes your camera to the player character'. 35 min ago Iron Man Simulator 2 [BETA] 38% 1. 56 min ago '[39] goto [plr] -- Teleports you to player'. 35 followers. Text = "Energize Animations GUI has loaded. ThatBoiRaven. '[90] deldecal -- Deletes all decals client sided'. '[68] tp me [plr] -- Alternative to goto'. Text = "Applied to equipped sword. Genius. Iron Man 2 - subtitles like script; Search. Contents 1 Contents 2 Armor Design Iron Man 2 (2010) - full transcript. "; if string.sub(msg, 1, 6) == (prefix.."void ") then, lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999), if string.sub(msg, 1, 7) == (prefix.."noclip") then, if string.sub(msg, 1, 5) == (prefix.."clip") then, if string.sub(msg, 1, 7) == (prefix.."speed ") then, lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8)), if string.sub(msg, 1, 4) == (prefix.."ws ") then, lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5)), if string.sub(msg, 1, 11) == (prefix.."hipheight ") then, lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12)), if string.sub(msg, 1, 4) == (prefix.."hh ") then, lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5)), if string.sub(msg, 1, 11) == (prefix.."jumppower ") then, lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12)), if string.sub(msg, 1, 4) == (prefix.."jp ") then, lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5)), if string.sub(msg, 1, 8) == (prefix.."default") then, lplayer.Character.Humanoid.JumpPower = 50, lplayer.Character.Humanoid.WalkSpeed = 16, if string.sub(msg, 1, 7) == (prefix.."annoy ") then, if string.sub(msg, 1, 8) == (prefix.."unannoy") then, if string.sub(msg, 1, 10) == (prefix.."headwalk ") then, if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then, if string.sub(msg, 1, 8) == (prefix.."nolimbs") then, if string.sub(msg, 1, 4) == (prefix.."god") then. ", TextLabel.TextXAlignment = Enum.TextXAlignment.Left, TextLabel.TextYAlignment = Enum.TextYAlignment.Top, closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235), closegui.Position = UDim2.new(0.995000005, 0, 0, 0), closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0), closegui.TextColor3 = Color3.new(1, 1, 1), closegui.MouseButton1Click:connect(function(), game:GetService('RunService').Stepped:connect(function(), lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0), lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position), if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then, lplayer.Character.Head.CanCollide = false, lplayer.Character.Torso.CanCollide = false, lplayer.Character["Left Leg"].CanCollide = false, lplayer.Character["Right Leg"].CanCollide = false, lplayer.Character.Humanoid:ChangeState(11), lplayer.Character.Humanoid:ChangeState(statechosen), for i,v in pairs(lplayer.Character:GetChildren()) do, if (v:IsA("Accessory")) or (v:IsA("Hat")) then, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame, hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z), game:GetService("Workspace").ChildAdded:connect(function(part), part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame, if string.sub(msg, 1, 6) == (prefix.."kill ") then, lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000), for i,v in pairs(GetPlayer(string.sub(msg, 7)))do, local NOW = lplayer.Character.HumanoidRootPart.CFrame, game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character, lplayer.Character.Animate.Disabled = true, lplayer.Character.Animate.Disabled = false, lplayer.Character.Humanoid.DisplayDistanceType = "None", for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do, local char1,char2=player.Character,player2.Character, lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame, lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)), tp(lplayer,game:GetService("Players")[v.Name]), lplayer.Character.HumanoidRootPart.CFrame = NOW, game:GetService("StarterGui"):SetCore("SendNotification", {. Enjoy using Reviz Admin! '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands. | 17.43 KB, GetText | '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled'. Text = "Use ;loadpos to return to saved position. ["Text"] = "Hi Welcome to IronMan Simulator Gui", ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, SuitsFrame.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), SuitsFrame.Position = UDim2.new(0.442181289, 0, 0.328769892, 0), SuitsFrame.Size = UDim2.new(0, 141, 0, 21), FunctionButtonFrame.Name = "FunctionButtonFrame", FunctionButtonFrame.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame.BackgroundTransparency = 0.5, FunctionButtonFrame.Position = UDim2.new(0, 0, 1.03032207, 0), FunctionButtonFrame.Size = UDim2.new(0, 140, 0, 289), ScrollingFrame.Parent = FunctionButtonFrame, ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1), ScrollingFrame.BackgroundTransparency = 1, ScrollingFrame.Position = UDim2.new(0.0567375869, 0, 0, 0), ScrollingFrame.Size = UDim2.new(0, 133, 0, 275), Mark12.BackgroundColor3 = Color3.new(0, 0, 0), Mark12.BackgroundTransparency = 0.94999998807907, Mark12.Position = UDim2.new(0, 0, 7.80730629, 0), Mark12.TextXAlignment = Enum.TextXAlignment.Left, Mark13.BackgroundColor3 = Color3.new(0, 0, 0), Mark13.BackgroundTransparency = 0.94999998807907, Mark13.Position = UDim2.new(0, 0, 9.33815861, 0), Mark13.TextXAlignment = Enum.TextXAlignment.Left, Mark14.BackgroundColor3 = Color3.new(0, 0, 0), Mark14.BackgroundTransparency = 0.94999998807907, Mark14.Position = UDim2.new(0, 0, 9.33815861, 0), Mark14.TextXAlignment = Enum.TextXAlignment.Left, Mark19.BackgroundColor3 = Color3.new(0, 0, 0), Mark19.BackgroundTransparency = 0.94999998807907, Mark19.Position = UDim2.new(0, 0, 4.48101521, 0), Mark19.TextXAlignment = Enum.TextXAlignment.Left, Mark2.BackgroundColor3 = Color3.new(0, 0, 0), Mark2.BackgroundTransparency = 0.94999998807907, Mark2.Position = UDim2.new(0, 0, 9.33815861, 0), Mark2.TextXAlignment = Enum.TextXAlignment.Left, Mark21.BackgroundColor3 = Color3.new(0, 0, 0), Mark21.BackgroundTransparency = 0.94999998807907, Mark21.Position = UDim2.new(0, 0, 9.33815861, 0), Mark21.TextXAlignment = Enum.TextXAlignment.Left, Mark23.BackgroundColor3 = Color3.new(0, 0, 0), Mark23.BackgroundTransparency = 0.94999998807907, Mark23.Position = UDim2.new(0, 0, 9.33815861, 0), Mark23.TextXAlignment = Enum.TextXAlignment.Left, Mark27.BackgroundColor3 = Color3.new(0, 0, 0), Mark27.BackgroundTransparency = 0.94999998807907, Mark27.Position = UDim2.new(0, 0, 9.33815861, 0), Mark27.TextXAlignment = Enum.TextXAlignment.Left, Mark28.BackgroundColor3 = Color3.new(0, 0, 0), Mark28.BackgroundTransparency = 0.94999998807907, Mark28.Position = UDim2.new(0, 0, 9.33815861, 0), Mark28.TextXAlignment = Enum.TextXAlignment.Left, Mark3.BackgroundColor3 = Color3.new(0, 0, 0), Mark3.BackgroundTransparency = 0.94999998807907, Mark3.Position = UDim2.new(0, 0, 9.33815861, 0), Mark3.TextXAlignment = Enum.TextXAlignment.Left, Mark30.BackgroundColor3 = Color3.new(0, 0, 0), Mark30.BackgroundTransparency = 0.94999998807907, Mark30.Position = UDim2.new(-0.695035458, 0, 9.3435154, 0), Mark30.TextXAlignment = Enum.TextXAlignment.Left, Mark31.BackgroundColor3 = Color3.new(0, 0, 0), Mark31.BackgroundTransparency = 0.94999998807907, Mark31.Position = UDim2.new(-0.439716309, 0, 9.05913639, 0), Mark31.TextXAlignment = Enum.TextXAlignment.Left, Mark33.BackgroundColor3 = Color3.new(0, 0, 0), Mark33.BackgroundTransparency = 0.94999998807907, Mark33.Position = UDim2.new(0.638297856, 0, 9.18121338, 0), Mark33.TextXAlignment = Enum.TextXAlignment.Left, Mark4.BackgroundColor3 = Color3.new(0, 0, 0), Mark4.BackgroundTransparency = 0.94999998807907, Mark4.Position = UDim2.new(0, 0, 6.0524435, 0), Mark4.TextXAlignment = Enum.TextXAlignment.Left, Mark40.BackgroundColor3 = Color3.new(0, 0, 0), Mark40.BackgroundTransparency = 0.94999998807907, Mark40.Position = UDim2.new(0, 0, 9.33815861, 0), Mark40.TextXAlignment = Enum.TextXAlignment.Left, Mark6.BackgroundColor3 = Color3.new(0, 0, 0), Mark6.BackgroundTransparency = 0.94999998807907, Mark6.Position = UDim2.new(0, 0, 9.33815861, 0), Mark6.TextXAlignment = Enum.TextXAlignment.Left, Mark9.BackgroundColor3 = Color3.new(0, 0, 0), Mark9.BackgroundTransparency = 0.94999998807907, Mark9.Position = UDim2.new(0, 0, 9.33815861, 0), Mark9.TextXAlignment = Enum.TextXAlignment.Left, Mark20.BackgroundColor3 = Color3.new(0, 0, 0), Mark20.BackgroundTransparency = 0.94999998807907, Mark20.Position = UDim2.new(0, 0, 9.33815861, 0), Mark20.TextXAlignment = Enum.TextXAlignment.Left, Ironlad.BackgroundColor3 = Color3.new(0, 0, 0), Ironlad.BackgroundTransparency = 0.94999998807907, Ironlad.Position = UDim2.new(0, 0, 9.33815861, 0), Ironlad.TextXAlignment = Enum.TextXAlignment.Left, closeSuitFrame.Parent = FunctionButtonFrame, closeSuitFrame.BackgroundColor3 = Color3.new(1, 1, 1), closeSuitFrame.BackgroundTransparency = 1, closeSuitFrame.Position = UDim2.new(0.868402421, 0, -0.0867609233, 0), closeSuitFrame.Size = UDim2.new(0, 19, 0, 21), closeSuitFrame.Font = Enum.Font.SourceSansBold, closeSuitFrame.TextColor3 = Color3.new(1, 1, 1), Title.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title.Position = UDim2.new(0.258460075, 0, -1.03350544, 0), Title_2.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_2.Position = UDim2.new(0.329381615, 0, 0.0141136535, 0), ModsFrame.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), ModsFrame.Position = UDim2.new(0.441944301, 0, 0.296888858, 0), ModsFrame.Size = UDim2.new(0, 141, 0, 21), FunctionButtonFrame_2.Name = "FunctionButtonFrame", FunctionButtonFrame_2.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame_2.BackgroundTransparency = 0.5, FunctionButtonFrame_2.BorderSizePixel = 0, FunctionButtonFrame_2.Position = UDim2.new(0, 0, 0.95238167, 0), FunctionButtonFrame_2.Size = UDim2.new(0, 141, 0, 261), UIListLayout_2.Parent = FunctionButtonFrame_2, Frame.BackgroundColor3 = Color3.new(1, 1, 1), Frame.Position = UDim2.new(-0.00709219836, 0, 0.108843535, 0), namebox.BackgroundColor3 = Color3.new(0, 1, 0.498039), namebox.BackgroundTransparency = 0.60000002384186, namebox.Position = UDim2.new(-0.00106382323, 0, 0.523966491, 0), Title_3.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_3.Position = UDim2.new(0.166261271, 0, -0.985886335, 0), closeModsFrame.BackgroundColor3 = Color3.new(1, 1, 1), closeModsFrame.BackgroundTransparency = 1, closeModsFrame.Position = UDim2.new(0.854167163, 0, -0.095238097, 0), closeModsFrame.Size = UDim2.new(0, 21, 0, 21), closeModsFrame.Font = Enum.Font.SourceSansBold, closeModsFrame.TextColor3 = Color3.new(1, 1, 1), Title_4.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_4.Position = UDim2.new(0.265551835, 0, -0.0335053913, 0), AutoArrest.BackgroundColor3 = Color3.new(0, 0, 0), AutoArrest.BackgroundTransparency = 0.94999998807907, AutoArrest.Position = UDim2.new(-0.00709219836, 0, 4.385777, 0), AutoArrest.Size = UDim2.new(0, 141, 0, 21), AutoArrest.TextColor3 = Color3.new(1, 1, 1), AutoArrest.TextXAlignment = Enum.TextXAlignment.Left, Eject.BackgroundColor3 = Color3.new(0, 0, 0), Eject.BackgroundTransparency = 0.94999998807907, Eject.Position = UDim2.new(0, 0, 5.95720577, 0), Eject.TextXAlignment = Enum.TextXAlignment.Left, RevizAdmin.BackgroundColor3 = Color3.new(0, 0, 0), RevizAdmin.BackgroundTransparency = 0.94999998807907, RevizAdmin.Position = UDim2.new(0, 0, 10.4333954, 0), RevizAdmin.Size = UDim2.new(0, 141, 0, 21), RevizAdmin.TextColor3 = Color3.new(1, 1, 1), RevizAdmin.TextXAlignment = Enum.TextXAlignment.Left, Speed.BackgroundColor3 = Color3.new(0, 0, 0), Speed.BackgroundTransparency = 0.94999998807907, Speed.Position = UDim2.new(0, 0, 8.86196804, 0), Speed.TextXAlignment = Enum.TextXAlignment.Left, ToogleMask.BackgroundColor3 = Color3.new(0, 0, 0), ToogleMask.BackgroundTransparency = 0.94999998807907, ToogleMask.Position = UDim2.new(0, 0, 7.43339634, 0), ToogleMask.Size = UDim2.new(0, 141, 0, 21), ToogleMask.TextColor3 = Color3.new(1, 1, 1), ToogleMask.TextXAlignment = Enum.TextXAlignment.Left, HelpFrame.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), HelpFrame.Position = UDim2.new(0.406306416, 0, 0.328726739, 0), HelpFrame.Size = UDim2.new(0, 212, 0, 21), FunctionButtonFrame_3.Name = "FunctionButtonFrame", FunctionButtonFrame_3.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame_3.BackgroundTransparency = 0.5, FunctionButtonFrame_3.BorderSizePixel = 0, FunctionButtonFrame_3.Position = UDim2.new(0, 0, 0.952380955, 0), FunctionButtonFrame_3.Size = UDim2.new(0, 212, 0, 291), ImageLabel.Parent = FunctionButtonFrame_3, ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1), ImageLabel.Position = UDim2.new(0.325471699, 0, 0.00687285233, 0), ImageLabel.Size = UDim2.new(0, 74, 0, 75), ImageLabel.Image = "rbxassetid://3102395190", TextLabel.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0.0424528308, 0, 0.264604807, 0), TextLabel.Size = UDim2.new(0, 194, 0, 41), TextLabel.Text = "Q:What does the suit button does?\nA:That send you suit ", TextLabel.TextColor3 = Color3.new(1, 1, 1), TextLabel_2.Parent = FunctionButtonFrame_3, TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_2.Position = UDim2.new(0.0330188684, 0, 0.405498296, 0), TextLabel_2.Size = UDim2.new(0, 194, 0, 41), TextLabel_2.Text = "Q: How to kill Others/everyone?\nA:type Others/all for kill them", TextLabel_2.TextColor3 = Color3.new(1, 1, 1), TextLabel_3.Parent = FunctionButtonFrame_3, TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_3.Position = UDim2.new(-0.0188679248, 0, 0.556701005, 0), TextLabel_3.Size = UDim2.new(0, 194, 0, 41), TextLabel_3.Text = "Q: How to use Speed?\nA: Hold c for speed :P", TextLabel_3.TextColor3 = Color3.new(1, 1, 1), TextLabel_4.Parent = FunctionButtonFrame_3, TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_4.Position = UDim2.new(0, 0, 0.711340189, 0), TextLabel_4.Size = UDim2.new(0, 194, 0, 41), TextLabel_4.TextColor3 = Color3.new(1, 1, 1), Title_5.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_5.Position = UDim2.new(0.44456315, 0, -1.03350544, 0), CloseHelp.BackgroundColor3 = Color3.new(1, 1, 1), CloseHelp.Position = UDim2.new(0.915094316, 0, 0, 0), CloseHelp.Font = Enum.Font.SourceSansBold, CloseHelp.TextColor3 = Color3.new(1, 1, 1), Title_6.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_6.Position = UDim2.new(0.387503058, 0, 0.0141136572, 0), Menu.BackgroundColor3 = Color3.new(0.0901961, 1, 0.85098), Menu.Position = UDim2.new(0.899059296, 0, 0.353371888, 0), FunctionButtonFrame_4.Name = "FunctionButtonFrame", FunctionButtonFrame_4.BackgroundColor3 = Color3.new(0, 0, 0), FunctionButtonFrame_4.BackgroundTransparency = 0.5, FunctionButtonFrame_4.BorderSizePixel = 0, FunctionButtonFrame_4.Position = UDim2.new(-0.00230115536, 0, 1.03032434, 0), FunctionButtonFrame_4.Size = UDim2.new(0, 141, 0, 96), UIListLayout_3.Parent = FunctionButtonFrame_4, Suits.BackgroundColor3 = Color3.new(0, 0, 0), Suits.BackgroundTransparency = 0.94999998807907, Suits.Position = UDim2.new(0, 0, 7.8143487, 0), Suits.TextXAlignment = Enum.TextXAlignment.Left, Help.BackgroundColor3 = Color3.new(0, 0, 0), Help.BackgroundTransparency = 0.94999998807907, Help.Position = UDim2.new(0, 0, 7.8143487, 0), Help.TextXAlignment = Enum.TextXAlignment.Left, Mods.BackgroundColor3 = Color3.new(0, 0, 0), Mods.BackgroundTransparency = 0.94999998807907, Mods.Position = UDim2.new(0, 0, 7.8143487, 0), Mods.TextXAlignment = Enum.TextXAlignment.Left, Title_7.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_7.Position = UDim2.new(0.258460075, 0, -1.03350544, 0), close.BackgroundColor3 = Color3.new(1, 1, 1), close.Position = UDim2.new(0.868351996, 0, -0.081461221, 0), Title_8.BackgroundColor3 = Color3.new(0, 0.258824, 0.780392), Title_8.Position = UDim2.new(0.215906024, 0, -0.0811244398, 0), function SCRIPT_LNSF65_FAKESCRIPT() -- SuitsFrame.Script, script.Parent.Parent.SuitsFrame.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_LNSF65_FAKESCRIPT)), function SCRIPT_YQFF70_FAKESCRIPT() -- ModsFrame.Script, script.Parent.Parent.ModsFrame.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_YQFF70_FAKESCRIPT)), function SCRIPT_RICS81_FAKESCRIPT() -- HelpFrame.Script, script.Parent.Parent.HelpFrame.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_RICS81_FAKESCRIPT)), function SCRIPT_SHTN69_FAKESCRIPT() -- Menu.Script, script.Parent.Parent.Menu.BackgroundColor3 = Color3.fromHSV(hue, 1, 1), coroutine.resume(coroutine.create(SCRIPT_SHTN69_FAKESCRIPT)), Mods.MouseButton1Down:connect(function() ---ModsFrame, Help.MouseButton1Down:connect(function() ---Help frame, Suits.MouseButton1Down:connect(function() ---Suit Frame, Mark2.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark2", 0, 0), Mark3.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark3", 0, 0), Mark4.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark4", 0, 0), Mark6.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark6", 0, 0), Mark9.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark9", 0, 0), Mark12.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark12", 0, 0), Mark13.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark13", 0, 0), Mark14.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark14", 0, 0), Mark19.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark19", 0, 0), Mark21.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark21", 0, 0), Mark23.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark23", 0, 0), Mark27.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark27", 0, 0), Mark28.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark28", 0, 0), Mark30.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark30", 0, 0), Mark31.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark31", 0, 0), Mark33.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark33", 0, 0), Mark40.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark40", 0, 0), Ironlad.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("IronLad", 0, 0), Mark20.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark20", 0, 0), closeModsFrame.MouseButton1Click:connect(function(), CloseHelp.MouseButton1Click:connect(function(), closeSuitFrame.MouseButton1Click:connect(function(), close.MouseButton1Click:connect(function()---MenuFrame, Speed.MouseButton1Click:connect(function()---MenuFrame, velocity.maxForce = Vector3.new(100000, 0, 100000), gyro.maxTorque = Vector3.new(100000, 0, 100000), local hum = game.Players.LocalPlayer.Character.Humanoid, velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso, velocity.velocity = (hum.MoveDirection) * speed, gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso, local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5, gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z)), mouse.KeyDown:connect(function(k) if k:lower()=="c"then onButton1Down(mouse)end end), mouse.KeyUp:connect(function(k) if k:lower()=="c"then onButton1Up(mouse)end end), onSelected(game.Players.LocalPlayer:GetMouse()), RevizAdmin.MouseButton1Click:connect(function()---MenuFrame, -- Credits to infinite yield, harkinian, dex creators. 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Ago Iron Man 2 ( 2010 ) - full transcript [ 68 ] tp me [ plr ] you. Removes all invisible walls/parts, client sided ' ] removeinvis -- Removes all invisible walls/parts, client sided ' 38... 2010 ) - full transcript 117 ] removeinvis -- Removes all invisible walls/parts, sided! Gettext | ' [ 39 ] goto [ plr ] -- Teleports you to player ' 2 - subtitles script. Removeinvis -- Removes all invisible walls/parts, client sided ' client sided ' Alternative goto... To stop. ' Stops loop removing mesh ' your humanoid state, ; unstate to stop. ' state... Tp me [ plr ] -- Changes your camera to the player '. ] unlooprtool -- Stops loop removing mesh ' -- you need a!. Your humanoid state, ; unstate to stop. ' [ 104 pgs. ] 38 % 1 the player character ' need a tool 110 ] unlooprtool -- Stops loop removing '!

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iron man simulator 2 script